Missile Multiplication
(Alteration)

Range:  0
Components:  V, S, M
Duration:  1 round per level
Casting Time:  5
Area of Effect:  One missile per 3 levels
Saving Throw:  None

When this spell is cast, the missiles affected by it multiply when fired adding an additional 1d4 missiles. Each missile must roll separately to hit its target, but it does get the to-hit and damage bonus of the original missile. The duplicate arrows last until the spell duration expires and then dissipate. The material component of this spell is a 2 foot long, finely crafted arrow.

